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Thread Statistics | Show CCP posts - 0 post(s) |

Scrapyard Bob
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Posted - 2010.06.10 16:31:00 -
[1]
One important note about links - the cost is *not* linear per kilometer.
http://www.eve-ivy.com/wiki/index.php?title=Planetary_Buildings#Link_cost_by_distance
a 10km link costs 16tf 11MW a 20km link is 20tf 14MW a 100km link is 36tf 26MW a 1000km link is 215tf 160MW
So there's very little reason to make links "as short as possible" or to clump all your extractors together so tightly. A tight clump of extractors will end up draining that section of the planet faster, and you'll end up having to move the whole shebang to follow the hot-spot.
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Scrapyard Bob
Eve University Ivy League
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Posted - 2010.06.11 01:24:00 -
[2]
Good layouts for P2/P3 production colonies are 4-8 AIFs (adv factories) arranged closely around a Launchpad. Bring the inputs down the launchpad, route into the AIFs, route back to the Launchpad.
The ratio of AIF to Launchpads should be somewhere between 4:1 and 12:1. I prefer (5-6) AIFs per Launchpad, which lets me setup three complexes using an advanced PCC and only muck with it once every 2 days. Another setup is 18-20 AIFs and 2 Launchpads, but that requires daily interaction.
Still, I think the setup of (5-6) AIFs around a Launchpad with 3 complexes provides the most flexibility. It will let me keep my different production chains separate so that I can glance at the three Launchpads and see how things are going.
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Scrapyard Bob
Eve University Ivy League
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Posted - 2010.06.12 05:59:00 -
[3]
Don't import/export R0 raws to another planet to refine them - you're going to get eaten alive by the import/export costs on R0. You're driving up the cost of your resulting P1 product by 45 ISK/unit.
The most efficient P1 harvesting layouts that I've seen so far is (1) launchpad with (1-2) BIFs surrounded by (8-12) extractors in the middle of a hot spot with a 2nd identical setup nearby to suck on another hot spot. No long links, easy export of P1 to orbit using the Launchpads, lots of room in the Launchpad to store a backlog of R0 from the extractors. If the Launchpad starts to fill up, decommission your worst performing extractor and add another BIF to the setup for a few days.
Take the P1 and either sell it direct to the market, or collect it along with input from the market (cheap P1 for sale) and feed it to a central production planet that is composed of only launchpads and AIFs. A single launchpad surrounded by (6) AIFs makes a nice pretty design and will run on 10k m3 of input for about 2 days. You can fit (3) of those into an advanced PCC. A P2/P3 factory planet like this can easily be changed over to produce any P2/P3 output.
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